Files
NetCode/Library/PackageCache/com.unity.shadergraph@2c9221ffedf4/Editor/Data/Interfaces/IMayRequirePosition.cs
T
2025-12-21 18:31:02 +02:00

20 lines
614 B
C#

using UnityEditor.Graphing;
using UnityEditor.ShaderGraph.Internal;
namespace UnityEditor.ShaderGraph
{
interface IMayRequirePosition
{
NeededCoordinateSpace RequiresPosition(ShaderStageCapability stageCapability = ShaderStageCapability.All);
}
static class MayRequirePositionExtensions
{
public static NeededCoordinateSpace RequiresPosition(this MaterialSlot slot)
{
var mayRequirePosition = slot as IMayRequirePosition;
return mayRequirePosition != null ? mayRequirePosition.RequiresPosition() : NeededCoordinateSpace.None;
}
}
}