14 lines
369 B
C#
14 lines
369 B
C#
using System;
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namespace Unity.Multiplayer.Editor
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{
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[AttributeUsage(AttributeTargets.Class, AllowMultiple = false)]
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internal class ProjectSettingsSectionAttribute : Attribute
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{
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public string Label = null;
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public string SettingsPath = ProjectSettingsProvider.k_SettingsGroupPath;
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public ProjectSettingsSectionAttribute() { }
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}
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}
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